Looks good. But the audio mixing needs a lil work. Can u increase the voice-over volume. Also, did u try using an audio filter in Final Cut Pro? I believe there is a hum filter that can get rid of the static hum noise. Try that and see if it sounds better?
I would also ad a frame in beginning with text saying Umrbo A Frame Guerilla/Ambient Ad.
I'm in agreement with the audio and maybe an intro frame. I have the voice over coming in on my right speaker and the ambient noise from the video on my left. Also from what I remember in class there was a lot more footage of this, so is this the best we have? Starting at 7 seconds the light moves too fast for the camera, which was a little distracting for me.
I agree with the guys an intro frame would be great and audio mixing is needed I'm getting the same unbalanced audio with the VO on the right and ambient on the left. you cant really hear the VO the game. If you need help balancing the audio let me know and we can work on it together.
Yes, the audio needs to be turned up a notch, and an intro frame explaining just what this is woudl help you transition into the execution. Make it feel like a "case study" video presentation. The movement needs to feel more football-like. Can you slow it down/speed it up to give it a bit more "action?" -R
Looks good. But the audio mixing needs a lil work. Can u increase the voice-over volume. Also, did u try using an audio filter in Final Cut Pro? I believe there is a hum filter that can get rid of the static hum noise. Try that and see if it sounds better?
ReplyDeleteI would also ad a frame in beginning with text saying Umrbo A Frame Guerilla/Ambient Ad.
I'm in agreement with the audio and maybe an intro frame. I have the voice over coming in on my right speaker and the ambient noise from the video on my left. Also from what I remember in class there was a lot more footage of this, so is this the best we have? Starting at 7 seconds the light moves too fast for the camera, which was a little distracting for me.
ReplyDeleteI agree with the guys an intro frame would be great and audio mixing is needed I'm getting the same unbalanced audio with the VO on the right and ambient on the left. you cant really hear the VO the game. If you need help balancing the audio let me know and we can work on it together.
ReplyDeleteYes, the audio needs to be turned up a notch, and an intro frame explaining just what this is woudl help you transition into the execution. Make it feel like a "case study" video presentation. The movement needs to feel more football-like. Can you slow it down/speed it up to give it a bit more "action?" -R
ReplyDelete